Search found 162 matches

by CrashSanders
Tue Oct 22, 2013 1:35 pm
Forum: Mod Development
Topic: Creating new races
Replies: 23
Views: 9399

Re: Creating new races

As I said before, read the threads in Mod Development, and you will find all the info you need.
by CrashSanders
Tue Oct 22, 2013 11:05 am
Forum: Mod Development
Topic: Creating new races
Replies: 23
Views: 9399

Re: Creating new races

I thought I've seen the race "Ghosts" in mods way before Captains edition, especially the augment to create AI Personal. Soz, I've encountered them first in CE. D: My bad. Okay, thanks! :D Is it possible to change the color of a FTL-race (a Rock, Zoltan etc.)? And if it is, how can you do...
by CrashSanders
Tue Oct 22, 2013 10:52 am
Forum: Mod Development
Topic: Creating new races
Replies: 23
Views: 9399

Re: Creating new races

I'll specify: most of the game's features, such as max ship number in the hangar, max number of races, their traits and stats, also sector schemes, max number of sectors and sector connections are hardcoded and therefore could not be modified in anyway. However, there is one hidden 'race' that used ...
by CrashSanders
Wed Oct 16, 2013 3:58 am
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6621
Views: 4460921

Re: FTL Captain's Edition 1.062f

Come on guys! Wikia is a great idea! I can't think of anything I can do prsonally though... except for encouraging people. :D
by CrashSanders
Sun Oct 13, 2013 9:18 am
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6621
Views: 4460921

Re: FTL Captain's Edition 1.062e

Is Rebel Flagship immune to Ion Field by default? :D
by CrashSanders
Fri Oct 11, 2013 7:20 am
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6621
Views: 4460921

Re: FTL Captain's Edition 1.061b and 1.062c (experimental)

Liked the AI avatar. Opening some interesting possibilities. For example, playlable auto-ship (And I honestly think that Vortex will do great - AI-driven Engi ship).

Also, is there a possibility to alter starting beacon depending on the ships players choose to add more lore to them?
by CrashSanders
Wed Oct 09, 2013 5:04 am
Forum: General Off Topic
Topic: Only 3,700 supporters out of 70,000 views for LEGO set?
Replies: 18
Views: 16156

Re: Only 3,700 supporters out of 70,000 views for LEGO set?

UltraMantis wrote:Unfortunately. It looked dead sexy. :(

Actually, the project itself made it to the 10k supporters. I advise you to visit CUUSOO more often.
by CrashSanders
Tue Oct 08, 2013 10:35 am
Forum: General Off Topic
Topic: Only 3,700 supporters out of 70,000 views for LEGO set?
Replies: 18
Views: 16156

Re: Only 3,700 supporters out of 70,000 views for LEGO set?

R4V3-0N wrote:Maybe some people viewed it multiple times =l maybe those 3,700 people like lego so much that they came to look on the page about 20-ish times to see how's it doing.

This topic is outdated actually. =\
by CrashSanders
Fri Oct 04, 2013 10:37 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6621
Views: 4460921

Re: FTL Captain's Edition 1.057

Rebel repair ship with swarm missiles and blaster cannon - very bad idea. Especially in Sector 1. It lowered me for 3/4 of my initial hull. Either fix it's weapons or I don't know.
by CrashSanders
Thu Oct 03, 2013 2:02 am
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6621
Views: 4460921

Re: FTL Captain's Edition 1.057

Yay for VoV! Love his videos, he's such a good narrator!