Search found 43 matches
- Sat Aug 19, 2017 9:07 pm
- Forum: Mod Development
- Topic: [MOD] Weaponanza! (16 new Weapons) (v1.1 - UPDATED 9/23/12)
- Replies: 54
- Views: 105356
Re: [MOD] Weaponanza! (16 new Weapons) (v1.1 - UPDATED 9/23/12)
Can you update this to AE?
- Fri Aug 18, 2017 2:39 pm
- Forum: Working Mods
- Topic: The Stealth Transport [AE]
- Replies: 5
- Views: 6409
Re: The Stealth Transport [AE]
Give me as much feedback as you can. Im trying to make a balanced ship and i want to know if this version is balanced or is it still too op or did i make it too hard.
- Fri Aug 18, 2017 9:34 am
- Forum: Working Mods
- Topic: The Stealth Transport [AE]
- Replies: 5
- Views: 6409
Re: The Stealth Transport [AE]
*claps hands together and takes a deep breath* I'm not gonna play this ship. Look I get what you are doing, you want to make some god ships, and while thats fine every once in a while. This isn't what a good god ship should be. its basically just maxing out stats giving it best weapons ever etc. no...
- Fri Aug 18, 2017 9:29 am
- Forum: Working Mods
- Topic: The Stealth Transport [AE]
- Replies: 5
- Views: 6409
Re: The Stealth Transport [AE]
As i said im still experimenting with diffrent ships layouts and weapons. I will definitly change some things in the second version. This first version was more like a test to get some feedback on what should i nerf. I will get rid of the vulcan get a teleporter in change the crew to have a mantis. ...
- Thu Aug 17, 2017 1:34 pm
- Forum: Working Mods
- Topic: My first Ship mod. (The Stealth Flagship)
- Replies: 8
- Views: 4589
Re: My first Ship mod. (The Stealth Flagship)
*sigh* yeah I have to agree with styles on this one, I like over powered ships from time to time, but this is not a ship I would like to mod, I'm sorry. Yeah that's fine i made this mod for fun. Now i have just made my other mod which is way less overpowered but please send me feedback on what i ca...
- Thu Aug 17, 2017 1:31 pm
- Forum: Working Mods
- Topic: The Stealth Transport [AE]
- Replies: 5
- Views: 6409
The Stealth Transport [AE]
This is the second mod i have made now and you may see a pattern here. i Like stealth, but unlike the first mod this isn't at all overpowered. The ship does start with a vulcan but only has 2 weapons slots. No drones. 1 shield and an experimental artillery gun. Its up to you to save the federation n...
- Thu Aug 17, 2017 12:17 pm
- Forum: Working Mods
- Topic: My first Ship mod. (The Stealth Flagship)
- Replies: 8
- Views: 4589
Re: My first Ship mod. (The Stealth Flagship)
So that ship looks like the Montauk from Chrono Vortex... http://subsetgames.com/forum/viewtopic.php?f=11&t=27593 I'm going to be rather harsh here because it's an overpowered ship you're showing off in the images and I don't know what the others have. Everyone makes an overpowered ship. It's i...
- Wed Aug 16, 2017 7:30 pm
- Forum: Working Mods
- Topic: My first Ship mod. (The Stealth Flagship)
- Replies: 8
- Views: 4589
Re: My first Ship mod. (The Stealth Flagship)
Just uploaded V2.0 and The OP version for you guys to download! I hope everybody enjoys this mod. Good luck to you and the Federation!
- Wed Aug 16, 2017 5:07 pm
- Forum: Working Mods
- Topic: [SHIP][AE]Stealth Flagship
- Replies: 4
- Views: 8926
Re: [SHIP][AE]Stealth Flagship
Aww i didnt know someone else made a stealth flagship. Im not the first
- Wed Aug 16, 2017 11:27 am
- Forum: Working Mods
- Topic: My first Ship mod. (The Stealth Flagship)
- Replies: 8
- Views: 4589
Re: My first Ship mod. (The Stealth Flagship)
You should upload a picture of the ship (and perhaps the layout too) so those who don't have access to FTL right now can have a look at it and maybe even offer advice on the design and/or layout of the rooms. yeah i tried doing that but each time it gave me an error that some quota has been reached.