Search found 43 matches
- Mon Jan 01, 2018 9:57 pm
- Forum: Working Mods
- Topic: [Weapon pack]KingdomKrafter's Weapon Expansion Pack
- Replies: 17
- Views: 21376
Re: [Weapon pack]KingdomKrafter's Weapon Expansion Pack
So now Bren needs to remake the red tail but with the dual vulcans insteas.
- Thu Dec 28, 2017 1:37 pm
- Forum: Working Mods
- Topic: Yet Another Stealth Fighter (AE)
- Replies: 10
- Views: 12526
Re: Yet Another Stealth Fighter (AE)
So uhh no replies huh
- Sat Dec 23, 2017 9:35 pm
- Forum: Working Mods
- Topic: Yet Another Stealth Fighter (AE)
- Replies: 10
- Views: 12526
Yet Another Stealth Fighter (AE)
Guess what? I've made another stealth ship. This time its a stealth fighter and it has a bit of "backstory": This ship is technicly a modern fighter made in the year 2050 on Earth. It was in an Aircraft museum until some "Genius" in the Federation though it would be good idea to...
- Sat Dec 23, 2017 9:23 pm
- Forum: Mod Development
- Topic: The Stealth Fighter
- Replies: 1
- Views: 2346
Re: The Stealth Fighter
i fixed it mod should be out in a couple of minutes 

- Sat Dec 23, 2017 9:07 pm
- Forum: Mod Development
- Topic: The Stealth Fighter
- Replies: 1
- Views: 2346
The Stealth Fighter
By now people who have played my mods know that i love stealth ships. Im currently creating a new one but i keep getting the checkered floors (yellow and black) now ive got this mess to deal with. https://imgur.com/a/RqD4V i hope to put thios mod out soon after finding what ive done to make this mon...
- Sun Dec 03, 2017 1:26 pm
- Forum: Working Mods
- Topic: [AE, SHIP] The Passerine (Fed A)
- Replies: 4
- Views: 5998
Re: [AE, SHIP] The Passerine (Fed A)
seems pretty cool
- Sat Nov 25, 2017 11:26 pm
- Forum: Working Mods
- Topic: [SHIP] The Outcast (Enginaxius Race)
- Replies: 4
- Views: 4599
Re: [SHIP] The Outcast
Currently making a 4th ship mod that uses the balistic weapons mod for its weapons. Only problem is it keeps crashing when i try to play it. Soo thats a bummer
- Wed Nov 15, 2017 6:51 pm
- Forum: Working Mods
- Topic: [SHIP] The Outcast (Enginaxius Race)
- Replies: 4
- Views: 4599
Re: [SHIP] The Outcast
looks a little off, like its too far to the right, try hitting the optimal offset button in slipstream that should fix it up hopefully, other then that yeah looks a lot better then your other stuff, I'll look it over later Yeah i tried to make it look good but in the two weeks that i worked on this...
- Wed Nov 15, 2017 6:36 pm
- Forum: Working Mods
- Topic: [SHIP] The Outcast (Enginaxius Race)
- Replies: 4
- Views: 4599
[SHIP] The Outcast (Enginaxius Race)
Hello there! after a long time off ship making i decided to make a third ship (this one i actually tested multiple times) and i think i've made it pretty balanced (unless you can get 100 scrap quickly). The ship is called The Outcast and it looks pretty interesting but first here is the short story ...
- Sat Nov 04, 2017 2:17 pm
- Forum: Working Mods
- Topic: Master Mod List - Advanced Edition
- Replies: 223
- Views: 928128
Re: Master Mod List - Advanced Edition
Hey thanks for adding my mod! 
