Search found 178 matches

by Gidoza
Tue Apr 14, 2020 10:54 am
Forum: Working Mods
Topic: 26 Flagships - Variable Flagship Challenge & CE Modmod (AE) - Updated April 12, 2020
Replies: 40
Views: 40314

Re: 26 Flagships - Variable Flagship Challenge & CE Modmod (AE) - Updated April 12, 2020

Hi, in ship V I meant the image of missile may be missing. And I’ve been following this mod. What’s the change in the new version? A change list is best. OK I know what to look for in Flagship V when I get there. What other mods were you using? It helps to know that - e.g. if I play Flagship V and ...
by Gidoza
Mon Apr 13, 2020 3:20 pm
Forum: Working Mods
Topic: Skateboard terrain
Replies: 2
Views: 1179

Re: what is the first mod i should use?

I'll add in the 26 Flagships Mod, which gives you a different Flagship fight at the end of every game.
by Gidoza
Fri Apr 10, 2020 6:08 pm
Forum: Working Mods
Topic: 26 Flagships - Variable Flagship Challenge & CE Modmod (AE) - Updated April 12, 2020
Replies: 40
Views: 40314

Re: 26 Flagships - Variable Flagship Challenge & CE Modmod (AE) - Updated April 10, 2020

New version as of April 10th everyone - enjoy!

EDIT: There was a critical error in the April 10th version - it has now been fixed in the April 12th version. Thank you for your patience everyone.
by Gidoza
Sat Apr 04, 2020 2:15 pm
Forum: Mod Development
Topic: Maximum Enemy Hit Points?
Replies: 2
Views: 1282

Re: Maximum Enemy Hit Points?

Thanks - that'll have to do then!

I'll just have to run a few tests to see what the "real" maximum hit points is (the HP definitely go past 22, but I don't know how far).

Cheers,
-Gidoza
by Gidoza
Thu Apr 02, 2020 11:54 pm
Forum: Working Mods
Topic: The Lertsek - Kestrel A in reverse!
Replies: 3
Views: 1096

Re: The Lertsek - Kestrel A in reverse!

Thank you. This made me laugh - hard. I'm not going to bother playing with it, but I appreciate that you did this anyways. :P

EDIT: And your f-bomb in the second post made me laugh even harder, because I noticed that the moment I looked at the picture!
by Gidoza
Wed Apr 01, 2020 11:59 pm
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1278
Views: 569827

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

Quick question - how does one change the base drones that are available when purchasing Drone Control - or add more to the list? The formula seems to be Drone Control Price + selling price of Drone added to it...but I can't figure out where the list is.

Thanks!
by Gidoza
Mon Mar 30, 2020 3:00 pm
Forum: Working Mods
Topic: 26 Flagships - Variable Flagship Challenge & CE Modmod (AE) - Updated April 12, 2020
Replies: 40
Views: 40314

Re: 26 Flagships - Variable Flagship Challenge & CE Modmod (AE) - Updated March 28, 2020

Fun mod thank you! Now I enjoy random flagship whether or not I can beat them at last. One bug I encountered: ship V has a dual missile launcher, the missile texture is not right. I don’t know its me or anyone, I also use FTl Xmas mod. And keep posting videos on YouTube. Although I saw no comments,...
by Gidoza
Sun Mar 29, 2020 9:56 pm
Forum: Mod Development
Topic: Maximum Enemy Hit Points?
Replies: 2
Views: 1282

Maximum Enemy Hit Points?

Hi there - I have a curious question. Is there a maximum number of hull points on an opponent's ship? The Hull indicator seems to cap out at 22. I don't know if that means that 22 is the maximum hull an opponent can have, or if 22 is as high as the indicator records. I also know there's a way to edi...
by Gidoza
Sat Mar 28, 2020 8:51 pm
Forum: Working Mods
Topic: 26 Flagships - Variable Flagship Challenge & CE Modmod (AE) - Updated April 12, 2020
Replies: 40
Views: 40314

Re: 26 Flagships - Variable Flagship Challenge & CE Modmod (AE) - Updated March 28, 2020

Just a note for those who are interested - I'm presently doing playthroughs on YouTube to show each of the 26 Flagships in particular. As I play through, I'm occasionally conducting edits to the ships and so you'll see new versions pop up every so often - keep track of the last date that you downloa...
by Gidoza
Wed Mar 25, 2020 12:41 am
Forum: Working Mods
Topic: Twinge's Balance & Bugfix Mod
Replies: 37
Views: 65194

Re: Twinge's Balance & Bugfix Mod

Hey Twinge, While in the end our balancing edits probably ended being quite different from one another, I just thought it's worth your knowing that your effort in this mod is what kicked me off to do the ZHO CE Mod (mentioned in the 26 Flagships thread): I was quite irritated for some time about all...