Search found 492 matches

by Mr. Mister
Thu Apr 10, 2014 6:43 pm
Forum: Working Mods
Topic: [Ship][AE] Auto-Cruiser 1.01 & Auto-Constructor 1.0
Replies: 76
Views: 87380

Re: [Ship] Auto-Cruiser v.1.1

Are 0x2 rooms broken too, or they weren't a thing to begin with?
by Mr. Mister
Wed Apr 09, 2014 2:25 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6621
Views: 4749051

Re: FTL Captain's Edition 1.201/Inf 1.201/EL 0.9 (beta)

Unfortunately there is nothing in the event or the ship blueprints that give away how this fight forces the bigger enemy window. Seems to be hard coded. :| Even then, this event has less restrictions than the real flagship fight - namely, you can call it outside the eighth sector, and it isn't tied...
by Mr. Mister
Wed Apr 09, 2014 12:38 pm
Forum: Working Mods
Topic: sM Polish Kit: Insurrection v1.6 [CE Support + Modules]
Replies: 668
Views: 483657

Re: The sM Polish Kit 1.1 [AE Compatible, AWM Available]

You could release a partial CE patch that only changes the weapons' stats and names to those of sMPK-CE though.
by Mr. Mister
Wed Apr 09, 2014 12:24 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6621
Views: 4749051

Re: FTL Captain's Edition 1.201/Inf 1.201/EL 0.9 (beta)

Bad news: I broke my right hand and won't be able to play comfortably for a few weeks. Promisingly good news: AE introduced a quest for unlocking the Fed Cruiser and, whaddayaknow, it involves fighting a stage 3 Rebel Flagship copy (Star Wars Ep VI?). What's so interesting about this? It uses the bi...
by Mr. Mister
Mon Apr 07, 2014 11:42 am
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6621
Views: 4749051

Re: FTL Captain's Edition 1.201 / CE Infinite 1.201 for AE

Not sure what you are aiming at here. The command that restores thing is the "clear" tag. Limiting the system with 0 will disable the system entirely. Not sure if system levels due to manning are still applied then. Woops, my mistake: I meant "reduce by 0". It could be used as a...
by Mr. Mister
Mon Apr 07, 2014 10:36 am
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6621
Views: 4749051

Re: FTL Captain's Edition 1.201 / CE Infinite 1.201 for AE

Yo, I've been quite busy with sutdies for a few weeks and I haven't been able to play FTL for that time, nor try AE (gonna give it a go now), so I'm not 100% up to date on what new modding potential it has brought, but reading a bit diagonally the latest pages, so just one quick question: what stats...
by Mr. Mister
Thu Mar 27, 2014 11:58 am
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6621
Views: 4749051

Re: FTL Captain's Edition 1.105 / CE Infinite 1.005

I'm not so sure... I mean, they're ion weapons after all.
by Mr. Mister
Sat Mar 22, 2014 12:59 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6621
Views: 4749051

Re: FTL Captain's Edition 1.105 / CE Infinite 1.005

The Zoltan C's paintjob looks more fitting for the AI Overrun sector ships though, don't you think? Slug C, with that yellow, looks like a highway mechanic/emergency vehicle. You ain't gonna hide very well with that colour. Mantis C's digital camo totally suggests digital warfare. Fed B... I'm not s...
by Mr. Mister
Sat Mar 22, 2014 10:04 am
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6621
Views: 4749051

Re: FTL Captain's Edition 1.105 / CE Infinite 1.005

The Ammo Manufacturer can coexist with the Ammo Replicator I think, as a cheaper alternative for it, just like how the Drone Factory is a cheaper alternative to the Drone Recovery Arm. It's also a safer bet too. You're probably right on rock plating interfiering with crystal vengeance though... so i...
by Mr. Mister
Fri Mar 21, 2014 11:27 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6621
Views: 4749051

Re: FTL Captain's Edition 1.105 / CE Infinite 1.005

I'm in bed on the Upad now (no typo, the WiiU one), so go look at the subreddit for the link. "I let the two humans get killed by boarders in order to show the clone bay in action, but I forgot about the ion storm". Come to think of it, that might make CE's ion storm breaking out mid-fight...