Search found 404 matches

by Biohazard063
Sun Aug 13, 2017 10:30 am
Forum: Working Mods
Topic: Awesome Mod packs?
Replies: 3
Views: 1782

Re: Awesome Mod packs?

Check the master mod list. It has all AE compatible mods categorized for your convenience.
by Biohazard063
Sun Aug 13, 2017 9:36 am
Forum: Working Mods
Topic: [Ship] Federation Spotter : The Nightingale (Kestrel-C)
Replies: 2
Views: 4896

[Ship] Federation Spotter : The Nightingale (Kestrel-C)

Origin People on my Discord came up with an neat idea. Neat enough to get me to try it out after being away from modding for some time. The idea was simple : off-screen fire support. So the idea of a small ship spotting for a dreadnought was created. Meet : The Nightingale, Federation Spotter ! htt...
by Biohazard063
Sun Aug 06, 2017 3:39 pm
Forum: Working Mods
Topic: [MOD HUB] Bio's Fleet 16 Ships [Update : Single Mod and v.1.6.X compatible]
Replies: 6
Views: 16785

Re: [MOD HUB] Bio's Fleet [Update : 1 Pack]

Long overdue update compiling ALL 15 ships into one convenient pack whilst keeping the links to the separate ships and the AI-cruisers pack.
Another big thanks to mr_easy_money for doing most of the work for this.
by Biohazard063
Mon Jul 10, 2017 1:33 pm
Forum: Working Mods
Topic: [Taking Requests] Mod showcase videos
Replies: 42
Views: 16330

Re: [Taking Requests] Mod showcase videos

Gidoza wrote:I have a request. :)
-Gidoza

Sure, been using the random flagship generator for a while now, may as well replace it with this one for the time being.
First run with this will be the one after Arsenal+ 10.
by Biohazard063
Sat Jun 10, 2017 10:35 am
Forum: Working Mods
Topic: Ship Editing Problem.
Replies: 3
Views: 2604

Re: Ship Editing Problem.

Can also try removing any "irregular" room sizes. I recall superluminal throwing a fit with those when compiling the mod.
It might not be the cause as superluminal went through some updates since last time I had to use it, but may as well check.
by Biohazard063
Mon May 08, 2017 5:39 am
Forum: Working Mods
Topic: [Ship][AE][CE ready] The Anomaly (AI-cruiser) V4
Replies: 32
Views: 45412

Re: [Ship][AE][CE ready] The Anomaly (AI-cruiser) V4

Hey, this is ridiculously late, but if anyone wants it, I could make an artillary crash fix for this, the same way the CE one works. I wouldn't mind, as it will probably also work with the AI-cruiser Pack that also has the Anomaly in it. Replaces the same ship too. I do wonder if there would be any...
by Biohazard063
Fri Apr 14, 2017 7:26 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6641
Views: 3942874

Re: FTL Captain's Edition 1.301/Inf 1.3101/EL 1.301

Atruejedi wrote:"Download CE Resource Pack 1.301 (MediaFire)" links to http://www.mediafire.com/file/7equdlbuk ... _1.301.ftl ... is that a mistake?

Indeed...
by Biohazard063
Fri Apr 14, 2017 6:51 am
Forum: Working Mods
Topic: [Taking Requests] Mod showcase videos
Replies: 42
Views: 16330

Re: [Taking Requests] Mod showcase videos

Chrono Vortex wrote:Would you mind doing a run with The Levaithan for your next mod roulette ship?

Sure. Got a bit of a backlog I need to get through first. (So it will be for the week after next week.)
by Biohazard063
Mon Mar 27, 2017 7:30 am
Forum: Working Mods
Topic: FTL: Captain's Edition - A Review
Replies: 23
Views: 13620

Re: FTL: Captain's Edition - A Review

Looks like you finally learned how the CE experience works. Hi, I'm one of those old veterans at CE that mr_easy_money mentioned. Also used to be a modder myself. Been Let's Playing CE before AE was a thing and have beaten CE hard difficulty on camera 2x. He was right about it being cancer... :mrgre...
by Biohazard063
Sun Feb 19, 2017 6:41 pm
Forum: Working Mods
Topic: [Ship hub/pack] fdagpigj's Hangar
Replies: 2
Views: 6659

Re: [Ship hub/pack] fdagpigj's Hangar

Told you the artillery was going to be too much to do all at once. ;)