Search found 88 matches

by 966socho
Tue May 28, 2013 6:32 pm
Forum: Discussion
Topic: What do you wish was in FTL?
Replies: 90
Views: 45781

Re: What do you wish was in FTL?

A feature I thought of is the ability to save replays. It should be a faithful recording of every event encountered and every shot fired, minus all the pausing . Not only would this be a boon to those of us too stupid to figure out a screen recorder (guilty), it would also be a great tool for the de...
by 966socho
Tue May 28, 2013 6:07 pm
Forum: Working Mods
Topic: [SHIP] Obsidian Cruiser v1.3
Replies: 170
Views: 194209

Re: [MOD] Obsidian Cruiser v1.2.2

Yeah Mediafire decided to paywall their downloads, which is just going to lead to their downfall. I'd give you a mirror, but I'm not in my laptop. :?
by 966socho
Tue May 28, 2013 6:00 pm
Forum: Tips, Strategy & Guides
Topic: Stalemate
Replies: 6
Views: 6091

Re: Stalemate

Rooms to never vent unless you have a repair drone, in which case never vent the drone bay:

1. Doors
2. Medbay
3. Oxygen

If you must vent any of those rooms, do so in reverse order.
by 966socho
Tue May 28, 2013 5:45 pm
Forum: Mod Development
Topic: Fight Stations: No engines/piloting?
Replies: 37
Views: 22058

Re: Fight Stations: No engines/piloting?

Yeah, a prominent modder I won't name got really irked when all I did was provide a temporary mirror. :? AFAIK no ad revenue was involved either. I understand that you want to be given credit for your modding work, but at the same time you've released something whose source can be easily extracted t...
by 966socho
Tue May 28, 2013 5:48 am
Forum: Working Mods
Topic: [SHIP] Medi Cruiser (WIP) [v0.2_1 updated 16/6/13]
Replies: 54
Views: 35627

Re: [SHIP] Medi Cruiser (WIP)

You can, but you risk humiliation by missing.
by 966socho
Mon May 27, 2013 7:20 am
Forum: Discussion
Topic: Invent your own environmental hazards
Replies: 23
Views: 14212

Re: Invent your own environmental hazards

All of these sound awesome! Asteroids needs to be able to be modified more easily. Feature request for FTL: Overdrive?
by 966socho
Mon May 27, 2013 7:15 am
Forum: Discussion
Topic: Killing Flagship Crew
Replies: 9
Views: 11542

Re: Killing Flagship Crew

Dontmindme wrote:It's actually really fun to do if you happen to have a Fire Beam or Fire Bombs. I love watching the flagship completely in flames. Just have to leave the O2 alone as long as possible.


Also leave Doors operational, so there is ittle fear of fire spreading into Oxygen.
by 966socho
Mon May 27, 2013 4:01 am
Forum: Mod Development
Topic: [REQUEST] Ship Battle Arena
Replies: 8
Views: 4120

Re: [REQUEST] Ship Battle Arena

I see. I guess you can take away all the fuel at the start of the fight. You can't control the distance to the next quest beacon though, so you should give them 999 fuel at the end. There's still the problem of what happens when you exit the sector before completing a cycle though.
by 966socho
Mon May 27, 2013 3:38 am
Forum: Working Mods
Topic: [MOD] Descent into Darkness - a major game overhaul
Replies: 165
Views: 460072

Re: [MOD] Descent into Darkness - a major game overhaul

The Ultra Cannon is broken. Unlimited Breach Bombs last me the entire run, and trivializes any Auto-Scouts you might encounter.
by 966socho
Sat May 25, 2013 3:14 am
Forum: Working Mods
Topic: [Ship(s)+weapons] The Uz'ran Tribes 07.07.13 -- unsupported
Replies: 16
Views: 20617

Re: [Ship(s)+weapons] The Uz'ran Tribes 23.05.13 [WIP]

Admittedly, his ships don't look like FTL ships, but they're by no means bad. There are only so many ways you can modify ships, and painting custom hulls and giving it a backstory are great ways to separate your mod from a hundred others