Search found 349 matches

by meklozz
Sat Jun 29, 2019 1:18 am
Forum: Working Mods
Topic: FTL Developer Console
Replies: 4
Views: 2310

Re: FTL Developer Console

This is really interesting. Do you know if anyone tried to figure out enemy generation/sector in more detail either by code or experimentation? This could really make it much faster to try and note down data, but if there any existing info it would be nice to know first.
by meklozz
Thu May 23, 2019 6:45 pm
Forum: Working Mods
Topic: sM Polish Kit: Insurrection v1.6 [CE Support + Modules]
Replies: 663
Views: 345003

Re: sM Polish Kit: Insurrection v1.6 [CE Support + Modules]

i don't know what im doing wrong here, can you help? The error is from trying to install 1.6 addons on the old Alpha pack I believe. You should try not mixing the files from the new and old download if you can help it. Especially the alpha smpk for advanced edition shouldn't be ticked, best just re...
by meklozz
Wed Oct 11, 2017 8:21 am
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1267
Views: 387002

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

Also it seems like only one 'room' is available unfortunately, adding this system only works once. It seems that 'room' is just a name for a dummy system, so I made three dummy systems: roomleft, roommid, roomright. I've updated the test file . I added a 6th artillery (2nd beam to receive artillery...
by meklozz
Wed Oct 11, 2017 4:52 am
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1267
Views: 387002

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

Have I seen someone mention how to place an image in a non-system room, or am I just imagining it? I'm not talking about a large image from another room, but code similar to a system that goes in the systemList. I'll try searching around for a bit to see if I can find it. I think there was somethin...
by meklozz
Wed Oct 11, 2017 2:40 am
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1267
Views: 387002

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

Thanks for the help. It looks like I can't give the different artillery rooms different images. Have I seen someone mention how to place an image in a non-system room, or am I just imagining it? I'm not talking about a large image from another room, but code similar to a system that goes in the sys...
by meklozz
Tue Oct 10, 2017 11:14 pm
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1267
Views: 387002

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

Your ship has 5 artilleries, here's screenshots: https://imgur.com/a/FC9yq Doesn't seem possible to hullbust an odd number, went straight from 4 to 6, never managed 7: https://imgur.com/a/FqMic I modified the fed C code a bit for clarity, but yes, it shows the last artillery, it upgrades the last ar...
by meklozz
Sun Sep 17, 2017 11:05 pm
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1267
Views: 387002

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

I'm sorry to keep on messaging you but I still cannot do it right. I have tried for almost an hour now trying to get the text to work but I've come to the conclusion that I've done it all wrong again. I have gotten it zipped up into a .ftl file and the event is a event.xml.append file in the same f...
by meklozz
Wed Aug 23, 2017 7:54 pm
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1267
Views: 387002

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

hey im fairly new to the modding scene, and ive encountered an error i cant troubleshoot. im making a custom ship, im fully comfortable with the slipstream mod manager and superluminal and just now started dabbling with .xml.append editing. this is the first ship im making where i have edited the ....
by meklozz
Fri Aug 04, 2017 4:35 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6637
Views: 3586040

Re: FTL Captain's Edition 1.301/Inf 1.301b/EL 1.301

I think I ran into a bug, my backup battery got locked somewhere in a '[] I'M TOO SMART FOR YOU' sector and it won't come back. http://imgur.com/a/H6io4 (both the icon and the toggle are greyed out, empty status field) I guess there's a locking event somewehere but no unlock after so it sticks. It f...
by meklozz
Sat Jul 22, 2017 8:39 pm
Forum: Working Mods
Topic: Help?
Replies: 17
Views: 5238

Re: Help?

From those errors it looks like it's having some sort of trouble accessing the resource files from the FTL location. Some some of permission issue, maybe? Do you run smm as admin? I'd also move everything to a secondary partition you use for games or at least just a normal games folder, not use desk...