Search found 616 matches

by mr_easy_money
Wed Apr 01, 2020 11:06 pm
Forum: Mod Development
Topic: New to modding and in need of some assistance
Replies: 6
Views: 498

Re: New to modding and in need of some assistance

Hello, and welcome to the little world of FTL modding! The problem you are having is that you have a subfolder between your archive and the core data + img folders. Your archive currently looks like this: Boz2.ftl -> Boz2 -> data, img It should look like this: Boz2.ftl -> data, img You might have ta...
by mr_easy_money
Mon Feb 10, 2020 8:02 am
Forum: Working Mods
Topic: [MOD] Advanced Limited Time Offer
Replies: 17
Views: 31554

Re: [MOD] Advanced Limited Time Offer

justhavingfunman wrote:So would commenting it back in be alright or would it have unforseen consequences?

no, there shouldn't be any problems, it's just that an extra choice step is unnecessary. I'll try and update it when i can, probably some time this week.
by mr_easy_money
Mon Feb 10, 2020 4:47 am
Forum: Working Mods
Topic: [MOD] Advanced Limited Time Offer
Replies: 17
Views: 31554

Re: [MOD] Advanced Limited Time Offer

I've been looking at the FTL.log.. And I have to ask.. why is the "LTO_SYSTEM_REPLACED" commented out even though its referred to 10 times in the CE patch? ok thanks for pointing this out. it looks like a bug from an update to the base that didn't make it to the CE patch. basically withou...
by mr_easy_money
Mon Dec 09, 2019 9:25 pm
Forum: Working Mods
Topic: [HARD-CODED] FTL: Hyperspace
Replies: 39
Views: 21497

Re: [HARD-CODED] FTL: Hyperspace

I don't understand what "Hacking Drone Fix" does. Does it just destroy the drone when the system has no power? I thought that if the drone had landed it was meant to be able to be turned off/on, so not sure how it's a fix so much as a balance change. ah, it only destroys the drone if it's...
by mr_easy_money
Sun Nov 24, 2019 11:08 pm
Forum: Mod Development
Topic: Help with advanced xml tags
Replies: 3
Views: 2105

Re: Help with advanced xml tags

Instead of selecting just one blueprint, I'd like to select several, and have the changes applied to all of them. I tried using <mod:findComposite>, but couldn't get it to work. Any ideas? I could just keep copying & pasting the code, but it's getting pretty long. hopefully I am not too late wi...
by mr_easy_money
Sat Sep 21, 2019 6:13 pm
Forum: Mod Development
Topic: Please help to debug a rare freeze
Replies: 10
Views: 6252

Re: Please help to debug a rare freeze

I doubt those are the cause though. I'd crash much more often than once in many hundreds beacons visited, if those would all cause it, right actually you did manage to find this ... Choice for GHOST_AI_DOCK 18917 does not have an event Choice for GHOST_AI_DOCK 18917 does not have an event ... which...
by mr_easy_money
Tue Jul 30, 2019 6:36 am
Forum: Working Mods
Topic: [OVERHAUL] Arsenal+ English Translation
Replies: 200
Views: 173652

Re: [OVERHAUL] Arsenal+ English Translation

I cant seem to download from the second dropbox link, none of the files have a way to download. In the top right corner, there should be a button called 'Download' which lets you select a 'Direct download' button which will download the file. https://cdn.discordapp.com/attachments/19236438612639744...
by mr_easy_money
Tue Jun 04, 2019 7:53 am
Forum: Mod Development
Topic: Help with Modding an Event
Replies: 2
Views: 2187

Re: Help with Modding an Event

Hello there! Hello! but the moment I try and run the game, it crashes to desktop before hitting the menu. you have a few problems with your events.xml.append file, which I believe is causing FTL to crash. if you look at this github gist I made, you can see the 4 changes that fix your event: https:/...
by mr_easy_money
Tue May 21, 2019 9:09 pm
Forum: Working Mods
Topic: Graphical Glitches Help
Replies: 3
Views: 4441

Re: Graphical Glitches Help

So for some odd reason the mods lately have been doing this to the main menu screen as well as putting some textures slightly off to their original positions. I can't speak for the stuck cursor, but the main menu glitch is because FTL 1.6.9 changed the loading bar image for the main menu, presumabl...
by mr_easy_money
Mon May 20, 2019 9:20 am
Forum: Mod Development
Topic: Replacing The Start Event
Replies: 6
Views: 4031

Re: Replacing The Start Event

I've done something very crudely, and set the SECTOR_DEFAULT to unique, so it only appears once. I'm sorry, but I don't get what you mean by this...? The STANDARD_SPACE sector only appears once anyway, it's the starting sector. Making it unique won't change anything because it's not in any sector l...