Search found 9 matches

by Vortex Modworks
Mon Jun 02, 2014 5:50 pm
Forum: Working Mods
Topic: [Ship][AE] No Oxygen in Lanius B, CE compatible version
Replies: 12
Views: 16969

Re: [Ship][AE] No Oxygen in Lanius B, CE compatible version

Yeah, sorry, I guess people that don't know how to mod at all could find this useful, and you went through the trouble of making a vanilla and CE version, that's also a nice touch.
by Vortex Modworks
Mon Jun 02, 2014 5:26 pm
Forum: Working Mods
Topic: [SHIP] The Amber Shard
Replies: 54
Views: 83244

Re: [SHIP] The Amber Shard

Never mind, I'm such a goof, the entire point of this ship is to keep this ship's medbay alive. I didn't think about that earlier.
:?
by Vortex Modworks
Mon Jun 02, 2014 5:21 pm
Forum: Working Mods
Topic: [SHIP] [AE] Slug Stealth Cruiser v1.2.4
Replies: 10
Views: 12423

Re: [SHIP] [AE] Slug Stealth Cruiser v1.2.4

It looks good but it dosent seem like you really put any work into this. Just seems like you took a slug cruiser and saturated the colors or messed with the hue. :| Well, I tried splicing some of the hull images of the Slug Assault and Slug Light-Cruiser and putting them on here, but it looked real...
by Vortex Modworks
Sun Jun 01, 2014 5:26 pm
Forum: Working Mods
Topic: Vortex's Mod List
Replies: 0
Views: 1706

Vortex's Mod List

Welcome to my mod list!

All my mods for FTL: Faster Than Light will be posted here.

Slug Stealth Cruiser: http://www.ftlgame.com/forum/viewtopic.php?f=11&t=25139
Image
by Vortex Modworks
Sun Jun 01, 2014 5:02 pm
Forum: Working Mods
Topic: [SHIP] [AE] Slug Stealth Cruiser v1.2.4
Replies: 10
Views: 12423

[SHIP] [AE] Slug Stealth Cruiser v1.2.4

Nightkin, the Slug Stealth Cruiser http://i.imgur.com/wwNwYn0.png the ship image This advanced stealth cruiser was under development by the Slugs for quite a while. It was meant to ambush ships in nebulae and kill off the crew. Because of the Rebel invasion, the funding of the project was cut in or...
by Vortex Modworks
Sun Jun 01, 2014 8:22 am
Forum: Working Mods
Topic: [SHIP] The Amber Shard
Replies: 54
Views: 83244

Re: [SHIP] The Amber Shard

If you've played the Scarab, you may have noticed the enemy cloaks are broken at the start of battle. I figured mind control would be pretty nasty when used against this ship, so I tried to copy that "broken" effect for mind control in this mod. My quick test run didn't encounter any mind...
by Vortex Modworks
Sun Jun 01, 2014 8:05 am
Forum: Working Mods
Topic: [Ship][AE] No Oxygen in Lanius B, CE compatible version
Replies: 12
Views: 16969

Re: [Ship][AE] No Oxygen in Lanius B, CE compatible version

Is this ship mod really necessary? :? If players wanted to remove the oxygen system they could've just set the 'true' in '<oxygen power="1" room="1" start="true" img="room_oxygen_2" />' and set it to 'false'. Same goes for the Lanius crew, just change the 2 an...
by Vortex Modworks
Sat May 31, 2014 9:52 pm
Forum: Working Mods
Topic: [SHIP][AE] The Potential - UPDATED 2015/08/16
Replies: 163
Views: 119237

Re: [SHIP] The Potential - NOT UPDATED FOR AE

I'm hoping to have something by the end of the weekend. My current thought is one of: 26 power and a full battery to start. 30 power and no battery station. Any preferences? There's good and bad points for both. I'm personally leaning toward the 30-to-start just to cut the micromanagement down. Her...
by Vortex Modworks
Sat May 31, 2014 7:19 pm
Forum: Mod Development
Topic: [Tool] Superluminal 2.2.1 - FTL Ship Editor
Replies: 664
Views: 348502

Re: [Tool] Superluminal2 beta 8

You said that you did 'some preliminary work on gibs', how close is the actual Gib Tool to being released?
Great job on the editor by the way, me and many others that aren't really that good in .xml coding wouldn't be able to make complete ships without it. :) Thanks.