Search found 55 matches

by NonPlayableYoshi
Sat Mar 08, 2014 3:41 pm
Forum: Mod Development
Topic: Mod I'd like to see: Maximizing player interactivity
Replies: 9
Views: 4819

Re: Mod I'd like to see: Maximizing player interactivity

Levgre wrote:All ships start with around 6 crew members.

You can only name 4 of them so have fun with your crew members billy bob and *name you don't know how to say*. and as much as i want to use every system at the same time. 3 crew is fine
by NonPlayableYoshi
Mon Mar 03, 2014 11:18 pm
Forum: Mod Development
Topic: [MOD] Overpopulation 0.043 {abandoned}
Replies: 15
Views: 16318

Re: [MOD] Overpopulation 0.012 {WIP}

theDoomBox wrote:This mod. Is amazing.


I see. So I got the mod...and I have no words. but no its not amazing. Love the idea. still not amazing. anybody wanting to ask "WHAT IS THIS?" I say download this mod. oh and put the mod in a .ftl format not .zip
by NonPlayableYoshi
Mon Mar 03, 2014 10:46 pm
Forum: Working Mods
Topic: [SHIP] The Capital Cruiser (Updated for Adv. Editon)
Replies: 23
Views: 84845

Re: [SHIP] The Capital Cruiser (Minor Update on 24/JUN/2013)

MedicRules41 wrote:I can't seem to load up the Impostor in Superluminal. The Paradox appears, but it's the only one that's available to load.


why are you trying to load his mod anyway?
by NonPlayableYoshi
Sun Mar 02, 2014 10:00 pm
Forum: Working Mods
Topic: [SHIP] Blue Meteor
Replies: 6
Views: 5467

Re: [SHIP] Blue Meteor

Most ships can has energy (zoltans count as energy) to power every system BUT the medbay and im not sure about drones but don't give power for the ONE drone that should be on the ship. two is too much. oh and add a max of 3 crew for all powerful your ship is
by NonPlayableYoshi
Fri Feb 28, 2014 1:15 pm
Forum: Mod Development
Topic: Alduin's Shipyard [SHIPS]
Replies: 17
Views: 9296

Re: [SHIP][WIP] Blue Meteor - Help Needed!

That greatly helped! Used the instructions on the video for editing the ship again, will post images soon. :D But would like to ask, what stats would fit this ship? well i ask you don't put the guns that the flagship has. with that said. look at other ships and go based off that. and i think to mak...
by NonPlayableYoshi
Fri Feb 28, 2014 2:11 am
Forum: Mod Development
Topic: Alduin's Shipyard [SHIPS]
Replies: 17
Views: 9296

Re: [SHIP][WIP] Blue Meteor - Help Needed!

are we all overlooking the fact it is the most over powered custom ship ever seen. maybe even more then the playable flagship. now it is a CUSTOM ship so i don't care given the fact I don't have to use it when its done. but maybe tone it down Ah, yeah. Um- I planned to make this ship realistic in t...
by NonPlayableYoshi
Fri Feb 28, 2014 1:44 am
Forum: Mod Development
Topic: Alduin's Shipyard [SHIPS]
Replies: 17
Views: 9296

Re: [SHIP][WIP] Blue Meteor - Help Needed!

are we all overlooking the fact it is the most over powered custom ship ever seen. maybe even more then the playable flagship. now it is a CUSTOM ship so i don't care given the fact I don't have to use it when its done. but maybe tone it down Calm down. If you feel that strongly about how its OP, a...
by NonPlayableYoshi
Fri Feb 28, 2014 12:48 am
Forum: Mod Development
Topic: Alduin's Shipyard [SHIPS]
Replies: 17
Views: 9296

Re: [SHIP][WIP] Blue Meteor - Help Needed!

Look at the system levels above the guns. Oh silly me i forgot to look at how this is even more Over powered it has EVERY SYSTEM other then the artillery beam. you know cloaking and shields. the two systems that cost. what? 150 scrap each. oh and drones (with drones on the ship) and Over powered we...
by NonPlayableYoshi
Thu Feb 27, 2014 11:31 pm
Forum: Mod Development
Topic: Alduin's Shipyard [SHIPS]
Replies: 17
Views: 9296

Re: [SHIP][WIP] Blue Meteor - Help Needed!

are we all overlooking the fact it is the most over powered custom ship ever seen. maybe even more then the playable flagship. now it is a CUSTOM ship so i don't care given the fact I don't have to use it when its done. but maybe tone it down
by NonPlayableYoshi
Wed Feb 26, 2014 8:34 pm
Forum: Stories & Storytelling
Topic: **Incoming Transmissions** To Engi Conspiricy Belivers
Replies: 22
Views: 11431

Re: InCoMiNG TrAnSmItIoN FrOm NeBuLa To EnGi ThEoRiSTs

Ace:HEY, what does that mean? Exactly my point proven and now.if you dont mind I am going to murder you both I know your coordinates for long range teleportation technology :twisted: I love role playing as much as the next guy but I'm not even apart of this by the way so stop throwing me into this....