Search found 13 matches

by Draco556
Fri May 09, 2014 10:05 am
Forum: Mod Development
Topic: [SHIP][WIP] The Arrowhead [v0.1]
Replies: 2
Views: 1878

Re: [SHIP][WIP] The Arrowhead [v0.1]

Thanks for the reply Sleeper Service! Really appreciate the ideas. :D
I'm going to do some more defensive stuff as soon as i can.

I have tested it a bit. The shield is big enough to fit the whole ship, but the projectiles don't spawn inside it.
by Draco556
Fri May 09, 2014 5:27 am
Forum: Mod Development
Topic: [SHIP][WIP] The Arrowhead [v0.1]
Replies: 2
Views: 1878

[SHIP][WIP] The Arrowhead [v0.1]

Hello FTL Forum. This is my new ship, the Arrowhead http://www.mediafire.com/convkey/279d/ivvlj8f2af6d0r2fg.jpg http://www.mediafire.com/convkey/52cb/irpqicr5q0sq06ifg.jpg The reason i am putting it in Mod Development is because, i suck at FTL, especially boarding ships, so i need someone to help me...
by Draco556
Fri Apr 11, 2014 6:13 am
Forum: Mod Development
Topic: [HELP] Chain weapons
Replies: 1
Views: 1778

[HELP] Chain weapons

Does anyone know if you are able to use negative values in chain weapons?
For an example, if you make a weapon with negative cooldown decrease, so the more you use it, the longer the cooldown time?

(Sorry for my bad english)
by Draco556
Fri Apr 04, 2014 10:52 am
Forum: Mod Development
Topic: Slipstream Mod Manager v1.9.1 (2018-01-07)
Replies: 761
Views: 1410850

Re: Slipstream Mod Manager v1.4 (2013-09-20)

Will the newest version of SMM work with FTL: AE?
by Draco556
Mon Mar 31, 2014 10:55 am
Forum: Discussion
Topic: Humble Shop - Advanced Edition?
Replies: 7
Views: 5911

Re: Humble Shop - Advanced Edition?

First of all, welcome to the forum Atta!

Yes, you will be able to get AE for free, as quoted:
All current (and future) customers will receive this update regardless of where they purchased it.
by Draco556
Sat Mar 29, 2014 7:04 am
Forum: Discussion
Topic: Backup Battery should be called Emergency Power Unit
Replies: 6
Views: 4743

Re: Backup Battery should be called Emergency Power Unit

I think you can rename systems with mods, if you want to ;)
by Draco556
Fri Feb 28, 2014 11:11 pm
Forum: Mod Development
Topic: What AE mods do you want?
Replies: 13
Views: 7346

Re: What AE mods do you want?

Actually more like:
Okay, i got excited, so i recolored and rotated the art for my ship
:D
by Draco556
Thu Feb 27, 2014 4:52 pm
Forum: Mod Development
Topic: What AE mods do you want?
Replies: 13
Views: 7346

Re: What AE mods do you want?

Okay, i got excited, so i made the art for my ship:
Image
(Do not use)

Now it's just waiting for the update. :|
by Draco556
Thu Feb 27, 2014 2:56 pm
Forum: Mod Development
Topic: Alduin's Shipyard [SHIPS]
Replies: 17
Views: 10220

Re: [SHIP][WIP] Blue Meteor - Help Needed!

You need to expand the cloaking image 10 pixels each direction.

Example: your ship's dimensions are 200x200p, so your cloaking image should be 220x220p. ;)
by Draco556
Wed Feb 26, 2014 8:20 pm
Forum: Mod Development
Topic: What AE mods do you want?
Replies: 13
Views: 7346

What AE mods do you want?

So, as you may know, the new FTL update Advanced Edition is coming soon. The update seem to add a lot of new game mechanics, so i thought, what would the modding community be able to make with that? What mod do you want to make when the update is released? I was personally thinking of making a board...