Search found 229 matches
- Thu Feb 27, 2020 7:40 am
- Forum: Working Mods
- Topic: [MOD] Stations Job 1.21
- Replies: 292
- Views: 263489
Re: [MOD] Stations Job 1.21
The Artillery Enabler is bugged, I had the mod enabled (Along with the Stations Mod) and when I bought the Artillery System in the shop, it took the scrap but didn't give me the system Sorry for the really late reply and thanks for trying out the mod. I haven't had the time to double-check on it, b...
- Sat Mar 23, 2019 12:26 pm
- Forum: Working Mods
- Topic: [MOD] Stations Job 1.21
- Replies: 292
- Views: 263489
Re: [MOD] Stations Job 1.21
mokahless wrote:Bug: Received augment but was over capacity. Now this is permanent. Can't sell anything anymore.
You pretty much have to click on the overcapacity augment again, maybe drag it up a bit and release it. Then it will register in the "selling area" and should get sold.
- Wed Feb 27, 2019 9:52 pm
- Forum: Working Mods
- Topic: [MOD] Stations Job 1.21
- Replies: 292
- Views: 263489
Re: [MOD] Stations Job 1.21
Finally added the promised events to the mod as well as some new ones. And, since I just updated Stargate Mod, you can now use the stargate in SJ. Anyway here's a picture of a new almost-half-permacloaked ship you can encounter in-game. It has some invisible systems and Anti-Personnel drones that ap...
- Mon Nov 05, 2018 4:40 pm
- Forum: Working Mods
- Topic: [MOD] Stations Job 1.21
- Replies: 292
- Views: 263489
Re: [MOD] Stations Job 1.2
Does this mod require CE resources or is something else required? I ask because trying to select the tutorial or new game options on the main menu, the game just closes It doesn't require anything else. You could post the list of mods you're using in the order they are applied in the mod manager or...
- Tue Oct 02, 2018 3:23 pm
- Forum: Working Mods
- Topic: [MOD] Stations Job 1.21
- Replies: 292
- Views: 263489
Re: [MOD] Stations Job 1.2
Actually, after that, I went and made a few new events for stations job. -A rebel spy disguised as a civilian -An automated ship that offers to update your store -It's now possible to find a hidden supply crate or pirate boarders in the alien nest -Mantis chasing civilian -A rookie station inspecto...
- Mon Oct 01, 2018 6:43 pm
- Forum: Working Mods
- Topic: [MOD] Stations Job 1.21
- Replies: 292
- Views: 263489
Re: [MOD] Stations Job 1.2
Could you try adding some more events? It's a great mod with a high level of detail, but it's lacking in terms of events, and gets a bit boring once you've seen all the events and know exactly what they do. Also, could you try adding positive chances to events such as nest floating in space, becaus...
- Sun Sep 02, 2018 10:34 am
- Forum: Working Mods
- Topic: [MOD] Ship Customizer
- Replies: 74
- Views: 129022
Re: [MOD] Ship Customizer
are you planning on updating this mod? i dont know, regarding the items the mod has pretty much everything you can get from the game. But if there are suggestions or requests on other aspects why not. One thing that could be improved is the design for the enemy ship that shows up when opening the m...
- Sun Aug 26, 2018 10:08 am
- Forum: Working Mods
- Topic: [TOOL][AE, ARS+, MV, CE, sMPK, CR, Ins] Ship Randomizer by KBA3u
- Replies: 20
- Views: 22573
Re: [TOOL][AE,A+,CE,sMPK,CR,Ins] Ship Randomizer by KBA3u
This should be called the FTL mod generator. Awesome stuff!
- Sat Aug 04, 2018 8:01 pm
- Forum: Working Mods
- Topic: [MOD] Stations Job 1.21
- Replies: 292
- Views: 263489
Re: [MOD] Stations Job 1.2
There's an odd bug that happens in the mod that has me worried When you collect a 4th augmentation,the augment doesn't get sold,it get stored in an "over-capacity" space This space causes issues because it blocks me from selling things and receiving other augments This bug could ruined ga...
- Wed Aug 01, 2018 9:36 pm
- Forum: Working Mods
- Topic: [MOD] Stations Job 1.21
- Replies: 292
- Views: 263489
Re: [MOD] Stations Job 1.2
Here is Stations Job 1.2 with a full arsenal of 28 stations, scaling enemy crew sizes, a stronger final boss and two new optional addons: Thruster Terminals Tweak and Artillery Enabler (mainly for Rebel stations). I hope you like these additions! I tend to run into some very awkward situations in th...