Search found 5 matches

by DinosaurSpyKraig
Sun Jul 14, 2013 12:49 am
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6638
Views: 3598170

Re: [open beta] FTL Captains Edition 0.962

Will I need to uninstall

    Advanced Battle Systems
    Augments Revived
    HighresBackgrounds
    Weaponanza
or any PLAYER ship mods?

I would include links but I'm having trouble finding them. I'm not really sure, even after reading the post, exactly what will conflict with this mod.
by DinosaurSpyKraig
Tue Jul 09, 2013 9:58 pm
Forum: Working Mods
Topic: [SHIP] Merlin Fighter 1.1 (Updated DL links 27/05/13)
Replies: 32
Views: 25867

Re: [SHIP] Merlin Fighter 1.1 (Updated DL links 27/05/13)

just started using this ship, and i really like it, I'd just like to point out that this is really easy to use for standard battles, but every time I get to a boss battle in Infinite Space I get annihilated. For beacon-by-beacon standard pirates and such with low shields, it just destroys.
by DinosaurSpyKraig
Mon Jul 08, 2013 12:06 am
Forum: Working Mods
Topic: [Ship] (WIP) SR-71 Blackbird
Replies: 3
Views: 11120

Re: [Ship] (WIP) SR-71 Blackbird

Very interested in this, will try out. Thanks!
by DinosaurSpyKraig
Sun Jul 07, 2013 10:08 pm
Forum: Working Mods
Topic: [SHIP] The Scarab
Replies: 29
Views: 59684

Re: [SHIP] The Scarab

Hey, new guy here on the fourms. I've noticed a pretty big bug, I've tried unistalling things thinking it's a conflict, but I've noticed that sometimes whenever you get boarded via random events you get stuck saying "WARNING INTRUDERS DETECTED" and you can never upgrade your ship. Even aft...
by DinosaurSpyKraig
Sun Jul 07, 2013 10:02 pm
Forum: Working Mods
Topic: [SHIP] The Viper
Replies: 50
Views: 80601

Re: [SHIP] The Viper

What ship does this replace? the Kestral?