Search found 14 matches

by Ozei
Thu Jul 18, 2013 7:08 am
Forum: Mod Development
Topic: Weapon timing, an idea
Replies: 17
Views: 9111

Re: Weapon timing, an idea

I mainly derive fun out of coming up with the strategy, so the clicking for firing in the same pattern all the time is the one thing that gets redundant for me. It does sort of add a level of strategy though where I try to get weapons that fire in the right pattern without any assistance from me, b...
by Ozei
Mon Jul 15, 2013 7:24 am
Forum: Discussion
Topic: Your most powerful ship?
Replies: 6
Views: 6376

Re: Your most powerful ship?

I don't have a screencap, but Osprey with level four artillery beam, three BL2s and a couple of autoreloaders - it was a (literally) a blast. Combine with maxed shields, def drone and solid evasion (some 45%) - NOTHING stood a chance. Also, these couple of beauties, of which I have screencaps: http:...
by Ozei
Mon Jul 15, 2013 7:12 am
Forum: Tips, Strategy & Guides
Topic: What is your favourite ship - and why?
Replies: 138
Views: 147757

Re: What is your favourite ship - and why?

I used to like Fed A, but it turned out to be kinda boring after a while; it's just too much a ship-annihilating juggernaut without too many things to do, and after playing it for a while, you just know what to do to win the game. And usually, I win the game with it (given that RNG doesn't TOTALLY s...
by Ozei
Fri Jul 12, 2013 5:37 am
Forum: Discussion
Topic: 2 Things I need to say.
Replies: 2
Views: 2424

Re: 2 Things I need to say.

...take lots of breaks because the game is pretty rough until you've got the hang of it. Indeed. It may take dozens of tries to beat the game, even on easy, but your first victory will be a big accomplishment :) Second stage of the boss is the hardest of them, but with a solid ship and good strateg...
by Ozei
Thu Jul 11, 2013 5:22 am
Forum: Discussion
Topic: A question about boarding parties
Replies: 3
Views: 2966

Re: A question about boarding parties

Answer is no. If your ship blows up, you're gone for good.

It could be kinda cool, but afterall many enemy ships are just shit (low hull, can't have all systems etc...). Like slug interceptor, no medbay and no way to repair engines or life support...
by Ozei
Mon Jul 08, 2013 10:13 am
Forum: Stories & Storytelling
Topic: Codename Noether
Replies: 2
Views: 3638

Codename Noether: Chapter two

Crew Nathan - Pilot Yevon Si - Engine bay officer Aisha - Weapons officer King - Repair engineer Chapter two Stardate 9036.17, pirate controlled sector. Captains log, entry by Nathan, stardate 9036.17 After leaving the outpost, we made our way through rest of the sector without sign of rebels. We e...
by Ozei
Thu Jul 04, 2013 5:05 am
Forum: Tips, Strategy & Guides
Topic: Pre-igniter vs Auto-loader
Replies: 24
Views: 24042

Re: Pre-igniter vs Auto-loader

...And if you're stacked with BL2's, you don't need no autoloader OR preigniter!... I strongly disagree. I've had a run with three BL2's and a couple of auto-loaders at the same time, and BL2 is really one of the weapons that truly benefits from autoloaders. BL2 already has very high damage-per-min...
by Ozei
Wed Jul 03, 2013 7:53 am
Forum: Stories & Storytelling
Topic: Codename Noether
Replies: 2
Views: 3638

Codename Noether: Chapter one

Crew Nathan - Pilot Yevon Si - Engine bay officer Aisha - Weapons officer Chapter one Stardate 9035.14, unnamed federation outpost. Nine galactic standard days after the rebel ambush, the Noether was docked to small federal repair outpost in some outer section of the galaxy. The ship was repaired o...
by Ozei
Wed Jul 03, 2013 6:10 am
Forum: Stories & Storytelling
Topic: Codename Noether
Replies: 2
Views: 3638

Codename Noether

Crew Nathan - Pilot Yevon Si - Engine bay officer Aisha - Weapons officer Ship Heavily damaged Zoltan prototype Z-XX1, codename Noether, callsign Zulu Alpha Prologue A top-notch zoltan engineering team had installed a new type of shields generator on heavy-duty hull of experimental mining ship. The...
by Ozei
Thu Jun 27, 2013 12:00 pm
Forum: Discussion
Topic: Your "Fuck you, FTL" Moments
Replies: 483
Views: 310309

Re: Your "Fuck you, FTL" Moments

First, no ship-unlock events. EVER. Stealth and zoltan took forever, still trying to unlock more... Second, Stealth B. First jump in first sector and SURPRISE - zoltan shield! Nearly died. Then, beam drone. Still hanging on - barely. Finally, jump into the third sector and have only one beacon to go...