Search found 4 matches

by Annilalate
Mon Aug 05, 2013 12:18 am
Forum: Working Mods
Topic: [MOD] Descent into Darkness - a major game overhaul
Replies: 165
Views: 451874

Re: [MOD] Descent into Darkness - a major game overhaul

Is there any difference between choosing the "vigilante justice" option versus the "lawful justice" option ("I will deal with them. Personally." versus "They will answer for their crimes in accordance with the law.") or is that just RPish flavor text? Cuz I ha...
by Annilalate
Wed Jul 31, 2013 8:56 am
Forum: Working Mods
Topic: [Mod][Wip] Robotic Cruiser v0.4
Replies: 31
Views: 39716

Re: [Mod][Wip] Robotic Cruiser v0.4

For whatever reason, my cutting beam is successful in leaving breaches. However, the shield doesn't actually, well, shield.I can buy it and power it, but no crewman will man it and it won't produce a shield.
by Annilalate
Wed Mar 20, 2013 10:02 pm
Forum: Working Mods
Topic: [MOD] Descent into Darkness - a major game overhaul
Replies: 165
Views: 451874

Re: [MOD] Descent into Darkness - a major game overhaul

Is the ultrasonic cannon SUPPOSED to shoot through Zoltan shields? While cool, I just don't think that's supposed to happen. o.o Then again, it doesn't do any hull damage so I guess it's not a bad thing.
by Annilalate
Wed Mar 20, 2013 8:32 pm
Forum: Working Mods
Topic: [MOD] Starcraft Conversion v0.5: 18 new ships!
Replies: 58
Views: 112087

Re: [MOD] Starcraft Conversion v0.5: 18 new ships!

This is an excellent mod. The ships seem well balanced, if not a tad bit more difficult to use. My only problem is that some of the ships (like the Carrier) don't have symmetrical doors, and one in particular (the Queen) is completely asymmetrical. While this is not a big deal, it does make me wince...